A little more about me

Technology has felt like home for as long as I can remember.

Both sides of my family worked in medicine. My dad would sit me in front of an old Macintosh Plus, where I played virtual knee-replacement games, explored the terminal, and used Paint to make whatever came to mind. That mix of systems and creative freedom never left me.

Jeremy smiling on a sunny trail with mountains behind him
A good day outside.

How I got here

I taught myself design and code because I genuinely love making things.

Growing up in NYC taught me to move fast and pay attention. I also grew up quickly helping with my sister, who has a disability. Technology became a space where I could feel grounded, control what I could, and still break boundaries through creativity.

Jeremy's desk setup with multiple displays and blue and purple lighting

What shapes my eye

People first. Systems underneath. A little skate-culture edge.

My brain works pretty programmatically: I'm always looking at how a product was made, who it helps, and how it could work better. The Design of Everyday Things gave language to that instinct. Skating and skate culture taught me to bring personality and visual energy to the way I solve problems.

A palace at Disney framed by trees on a clear day
A palace view from a day at Disney.
A detailed Zoro figure at Comic Con
Zoro at Comic Con.

Home was always better with Flash around.

Flash was my golden retriever. He passed away, but I love this photo and wanted him to have a place here too.

Flash, Jeremy's golden retriever, looking closely at the camera

Now you know the person behind the case studies.